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简介

红石特性全开的无限制服务器!

生电服由瑞白云提供云服务计算,服务器配备了16 × 2nd Intel® Xeon® Platinum 8222L CPU @ 3.00GHz处理器和32GiB运行内存,70mbps的网络带宽和250GiB的数据盘。

生电服由黑汇云提供云服务计算,服务器配备了Intel Xeon E5-2686 v4 (12) @ 2.294GHz处理器和16GiB运行内存,20mbps的网络带宽和40GiB的数据盘。

生电服由Luminol 1.21.4核心驱动,每周构建,定时更新。Luminol 是一个基于Folia的分支,具有许多有用的优化、可配置的原版特性和更多的API支持,它专为生存和无政府服务器设计。

玩家守则

没人吐槽可以随便卡服,无人抱怨则可PVP,无人领地基地可以随意抢劫。
出生点要干净点,不能放圆石山和坑人地狱门,不放凋零禁人书禁人塔,不能变成大海和空置域。
腐竹家出生点直走400格,可随意抢劫与占领,先到先得。

常用功能

背包同步/HuskSync:

与生存服的玩家档案同步!点击查看详情

同步内容:背包、末影箱、生命值、饥饿值、玩家属性、经验值、药水效果、成就、游戏模式、飞行状态、数据统计、已解锁的配方表。

传送/tp:

传送!点击查看更多方法

/back回到上有一个死亡地点
/tpa <playerName> 传送你至其他玩家那里,不支持跨服传送
/tpahere <playerName> 传送其他玩家到你这里,不支持跨服传送
/sethome <name> 设置家,最多10个
/home <name> 传送到家

基岩版推荐用/tpgui代替/tpa, 用/homegui代替/sethome/home。这是为基岩版优化的的指令。

领地/基地保护:

创建领地保护你的基地!点击查看使用方法

每个账号最多一个设置领地, 最大尺寸256x384x256, 超过7天不上线领地会被移除。

假人/挂机:

生成假人帮你24小时不间断挂机!点击查看使用方法

每个账号最多拥有2个假人,假人名字以-开头

此功能不太稳定,假人可能会吞背包!请不要往假人背包里面放置稀有物品!

语音聊天/SVC模组:

与你45格内或者同一语言聊天群的玩家聊天/听歌!安装模组即刻使用,无需配置通信端口。

下载simple voice chat模组

扩展功能

/tpsbar查看当前区域TPS
/membar查看服务器内存情况
/regionbar查看当前区域的玩家/实体数量
/plugins查看插件列表
/about或者/version查看服务端版本
/sb打开计分板

特性

原版

  • 线复制
  • 铁轨复制
  • 地毯复制
  • 重力方块复制
  • TNT复制
  • 更新抑制方块复制(效果未知)
  • 绊线钩复制
  • 三叉戟发包漏洞复制
  • 悦灵潜影盒漏洞复制
  • 驴漏洞复制
  • 虚空交易
  • 无头活塞吞噬方块
  • 死亡不掉落

插件

  • 连锁采集附魔
  • InstantRestock村民无限交易
  • PlayerDoll假人功能
  • Residence领地
  • 路径追踪隐藏矿石
  • SkinRestore皮肤修复插件GUI/skins
  • Simple Voice Chat语音聊天插件
  • player玩家死亡必掉头颅
  • HuskHomes传送插件
  • HuskSync与生存服同步玩机数据
  • 反作弊

其他

  • 腐竹零花钱充裕
  • 服务器每天故障一次以上

FAQ

  1. 与生存服的区别?

    星月夜服务器生电服起家,生电服相对稳定并且性能更好,没有太多的趣味插件玩法,没有太多的限制,更加靠近原版。
    而生存服是比较新的服务器,有许多新插件,新载具,以及可以使用腐竹的网易云音乐VIP来听歌,未来可能增加更多其他玩法,也可能禁用红石。
    生存服和生电服的背包互通,但是互通过来的物品效果可能不及预期,使用的话可能会丢失数据。

  2. 我可以24小时挂机吗?

    长期挂机占用服务器网络资源,还加剧你设备寿命的削减(你的设备不应该24小时地满负载工作,不应该当矿机使)
    我们推荐您使用指令创建假人帮你自动挂机点击查看假人使用方法
    每个账号都可以创建2个假人,如果还不够用,您可以联系服务器管理员。

  3. 我使用/发现了外挂、物品复制怎么办?

    偷偷用管理员不会管这种东西你可以折腾,但是给腐竹贴脸开大就不一定了。

  4. 我可以造抑制器切门吗?

    生电特性全开,不能切门还玩个锤子的生电,但是这会导致你所在region/chunk的游戏体验变差,其他region/chunk的玩家不会收到影响。

  5. 我可以恶意制造圆石山、大海、岩浆海、卡服机、禁人塔吗?

    你都可以制造这些保护你的基地,不让熊孩子、腐竹等靠近你的基地。但是你不可以在距离出生点过近的地方制造这些,否则就等着热衷于PVP玩家制裁你吧。

  6. 我可以疯狂发送数据包或发送非法数据包嘛?

    您可能会被代理服务器或者生电子服踢出,并且其他玩家可以在Plan上看到您被服务器踢出的次数,但是不会被管理员制裁。

  7. 基地被拆/被占领了,怎么办?

    多人基地:可以找管理员和腐竹回档、封禁玩家。
    迷你基地:呃...也许管理员不会理你?
    无人基地:那基地就易主了

  8. 有人一直骚扰、追杀、辱骂、其他玩家?

    此账号和ip将会被生电子服拒绝连接!

  9. 服务器遇到了故障,回档/数据丢失,我应该如何索赔?

    ~~服务器使用了CoreProtect+Btrfs文件系统子卷定时快照+rsync定时异地备份,保护数据。如果遭遇了回档,您可以找管理员索要赔偿,管理员基地有40核刷铁机、村民交易所、刷石机、树厂等。还挺...的?让他送你一些物资吧~~~

    服务器使用了CoreProtect+rsync定时异地备份,保护数据。如果遭遇了回档,您可以找管理员索要赔偿,管理员基地有40核刷铁机、村民交易所、刷石机、树厂等。还挺...的?让他送你一些物资吧~

  10. 遇到了创造模式的玩家、拥有OP权限的玩家?

    请你提醒此玩家不要滥用权限或者报告此玩家给其他管理员。

  11. 服务器是否会增加新玩法?

    不会,生电服每周跟进Github最新的Release更新,但是不会再增加任何修改原版玩法的插件来更改游戏机制、公平的功能,也不会添加充值、氪金等功能。但是如果您觉得服务器还不错,请务必支持服务器喵~

Server config

看配置,掌握服务器,成为红石大佬!

/bukkit.yml
settings:
allow-end: true
warn-on-overload: true
permissions-file: permissions.yml
update-folder: update
plugin-profiling: false
connection-throttle: 4000
query-plugins: true
deprecated-verbose: default
shutdown-message: 服务器关闭了喵~ 可能是出现了故障或者手动关闭的喵~ 但是不要担心,通常这种情况是不会丢数据或者回档的喵~ 如果过了1分钟服务器还没有自动重启,那就是服务器完全完蛋辣XWX
minimum-api: none
use-map-color-cache: true
spawn-limits:
monsters: 70
animals: 10
water-animals: 5
water-ambient: 20
water-underground-creature: 5
axolotls: 5
ambient: 15
chunk-gc:
period-in-ticks: 600
ticks-per:
animal-spawns: 400
monster-spawns: 1
water-spawns: 1
water-ambient-spawns: 1
water-underground-creature-spawns: 1
axolotl-spawns: 1
ambient-spawns: 1
autosave: 6000
aliases: now-in-commands.yml
/commands.yml
command-block-overrides: []
ignore-vanilla-permissions: false
aliases:
icanhasbukkit:
- version $1-
/permissions.yml



/server.properties
#Minecraft server properties
#Tue Apr 22 23:15:05 CST 2025
accepts-transfers=false
allow-flight=false
allow-nether=true
broadcast-console-to-ops=true
broadcast-rcon-to-ops=true
bug-report-link=
debug=false
difficulty=hard
enable-command-block=false
enable-jmx-monitoring=false
enable-query=false
enable-rcon=true
enable-status=true
enforce-secure-profile=false
enforce-whitelist=false
entity-broadcast-range-percentage=100
force-gamemode=false
function-permission-level=2
gamemode=survival
generate-structures=true
generator-settings={}
hardcore=false
hide-online-players=false
initial-disabled-packs=
initial-enabled-packs=vanilla
level-name=world
level-seed=
level-type=minecraft\:normal
log-ips=true
max-chained-neighbor-updates=1000000
max-players=20
max-tick-time=6000000000000
max-world-size=29999984
motd=A Minecraft Server
network-compression-threshold=256
online-mode=false
op-permission-level=3
pause-when-empty-seconds=-1
player-idle-timeout=0
prevent-proxy-connections=true
pvp=true
query.port=25565
rate-limit=0
rcon.password=
rcon.port=25575
region-file-compression=deflate
require-resource-pack=false
resource-pack=
resource-pack-id=
resource-pack-prompt=
resource-pack-sha1=
server-ip=
server-port=25565
simulation-distance=8
spawn-monsters=true
spawn-protection=0
sync-chunk-writes=true
text-filtering-config=
text-filtering-version=0
use-native-transport=true
view-distance=32
white-list=false
/spigot.yml
# This is the main configuration file for Spigot.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
# For a reference for any variable inside this file, check out the Spigot wiki at
# http://www.spigotmc.org/wiki/spigot-configuration/
#
# If you need help with the configuration or have any questions related to Spigot,
# join us at the Discord or drop by our forums and leave a post.
#
# Discord: https://www.spigotmc.org/go/discord
# Forums: http://www.spigotmc.org/

messages:
whitelist: 您未被加入白名单喵!
unknown-command: 未知命令。输入 "/help" 获取帮助喵。
server-full: 服务器满了喵!
outdated-client: 客户端版本太低了不兼容喵~请使用 {0} 喵~
outdated-server: 客务端版本太高了不兼容喵~!服务器版本为 {0} 喵~
restart: 服务器接收到了立即重启的指令,呃... 有可能崩溃了,当然也有可能是管理员手动重启的呜喵~ 不过你不用担心,通常能看到这行文字说明服务器会尝试保存存档,应该不会回档或者丢失什么数据都喵~
settings:
bungeecord: false
save-user-cache-on-stop-only: false
sample-count: 12
player-shuffle: 0
user-cache-size: 1000
moved-wrongly-threshold: 0.0625
moved-too-quickly-multiplier: 10
timeout-time: 60
restart-on-crash: true
restart-script: ./start.sh
netty-threads: 4
attribute:
maxAbsorption:
max: 2048
maxHealth:
max: 1024
movementSpeed:
max: 1024
attackDamage:
max: 2048
log-villager-deaths: false
log-named-deaths: false
debug: false
commands:
tab-complete: 0
send-namespaced: true
log: true
spam-exclusions:
- /skill
silent-commandblock-console: false
replace-commands:
- setblock
- summon
- testforblock
- tellraw
enable-spam-exclusions: false
advancements:
disable-saving: false
disabled:
- minecraft:story/disabled
world-settings:
default:
below-zero-generation-in-existing-chunks: true
view-distance: default
simulation-distance: default
thunder-chance: 100000
merge-radius:
item: 0.5
exp: -1
mob-spawn-range: 8
item-despawn-rate: 6000
arrow-despawn-rate: 1200
trident-despawn-rate: 1200
zombie-aggressive-towards-villager: true
nerf-spawner-mobs: false
enable-zombie-pigmen-portal-spawns: true
wither-spawn-sound-radius: 0
end-portal-sound-radius: 0
hanging-tick-frequency: 100
unload-frozen-chunks: false
growth:
cactus-modifier: 100
cane-modifier: 100
melon-modifier: 100
mushroom-modifier: 100
pumpkin-modifier: 100
sapling-modifier: 100
beetroot-modifier: 100
carrot-modifier: 100
potato-modifier: 100
torchflower-modifier: 100
wheat-modifier: 100
netherwart-modifier: 100
vine-modifier: 100
cocoa-modifier: 100
bamboo-modifier: 100
sweetberry-modifier: 100
kelp-modifier: 100
twistingvines-modifier: 100
weepingvines-modifier: 100
cavevines-modifier: 100
glowberry-modifier: 100
pitcherplant-modifier: 100
entity-activation-range:
animals: 32
monsters: 32
raiders: 64
misc: 16
water: 16
villagers: 32
flying-monsters: 32
wake-up-inactive:
animals-max-per-tick: 4
animals-every: 1200
animals-for: 100
monsters-max-per-tick: 8
monsters-every: 400
monsters-for: 100
villagers-max-per-tick: 4
villagers-every: 600
villagers-for: 100
flying-monsters-max-per-tick: 8
flying-monsters-every: 200
flying-monsters-for: 100
villagers-work-immunity-after: 100
villagers-work-immunity-for: 20
villagers-active-for-panic: true
tick-inactive-villagers: true
ignore-spectators: false
entity-tracking-range:
players: 128
animals: 96
monsters: 96
misc: 96
display: 128
other: 64
ticks-per:
hopper-transfer: 8
hopper-check: 1
hopper-amount: 1
hopper-can-load-chunks: false
dragon-death-sound-radius: 0
seed-village: 10387312
seed-desert: 14357617
seed-igloo: 14357618
seed-jungle: 14357619
seed-swamp: 14357620
seed-monument: 10387313
seed-shipwreck: 165745295
seed-ocean: 14357621
seed-outpost: 165745296
seed-endcity: 10387313
seed-slime: 987234911
seed-nether: 30084232
seed-mansion: 10387319
seed-fossil: 14357921
seed-portal: 34222645
seed-ancientcity: 20083232
seed-trailruins: 83469867
seed-trialchambers: 94251327
seed-buriedtreasure: 10387320
seed-mineshaft: default
seed-stronghold: default
hunger:
jump-walk-exhaustion: 0.05
jump-sprint-exhaustion: 0.2
combat-exhaustion: 0.1
regen-exhaustion: 6
swim-multiplier: 0.01
sprint-multiplier: 0.1
other-multiplier: 0
max-tnt-per-tick: 100
max-tick-time:
tile: 50
entity: 50
verbose: false
players:
disable-saving: false
config-version: 12
stats:
disable-saving: false
forced-stats: {}
/config/paper-global.yml
# This is the global configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# The world configuration options have been moved inside
# their respective world folder. The files are named paper-world.yml
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/

_version: 29
anticheat:
obfuscation:
items:
all-models:
also-obfuscate: []
dont-obfuscate:
- minecraft:lodestone_tracker
sanitize-count: true
enable-item-obfuscation: false
model-overrides:
minecraft:elytra:
also-obfuscate: []
dont-obfuscate:
- minecraft:damage
sanitize-count: true
block-updates:
disable-chorus-plant-updates: false
disable-mushroom-block-updates: false
disable-noteblock-updates: false
disable-tripwire-updates: false
chunk-loading-advanced:
auto-config-send-distance: true
player-max-concurrent-chunk-generates: 0
player-max-concurrent-chunk-loads: 0
chunk-loading-basic:
player-max-chunk-generate-rate: -1.0
player-max-chunk-load-rate: 100.0
player-max-chunk-send-rate: 75.0
chunk-system:
gen-parallelism: default
io-threads: -1
worker-threads: -1
collisions:
enable-player-collisions: true
send-full-pos-for-hard-colliding-entities: true
commands:
ride-command-allow-player-as-vehicle: false
suggest-player-names-when-null-tab-completions: true
time-command-affects-all-worlds: false
console:
enable-brigadier-completions: true
enable-brigadier-highlighting: true
has-all-permissions: false
item-validation:
book:
author: 8192
page: 16384
title: 8192
book-size:
page-max: 2560
total-multiplier: 0.98
display-name: 8192
lore-line: 8192
resolve-selectors-in-books: false
logging:
deobfuscate-stacktraces: true
messages:
kick:
authentication-servers-down: <lang:multiplayer.disconnect.authservers_down>
connection-throttle: <green>连接太快了,你要等会再连接喵~
flying-player: <lang:multiplayer.disconnect.flying>
flying-vehicle: <lang:multiplayer.disconnect.flying>
no-permission: <red>你没有执行这个命令的权限,问问管理员怎么个事?也许?
use-display-name-in-quit-message: false
misc:
chat-threads:
chat-executor-core-size: -1
chat-executor-max-size: -1
client-interaction-leniency-distance: default
compression-level: default
fix-entity-position-desync: true
load-permissions-yml-before-plugins: true
max-joins-per-tick: 5
region-file-cache-size: 256
strict-advancement-dimension-check: false
use-alternative-luck-formula: false
use-dimension-type-for-custom-spawners: false
packet-limiter:
all-packets:
action: DROP
interval: 7.0
max-packet-rate: 1000.0
kick-message: <red><lang:disconnect.exceeded_packet_rate>
overrides:
ServerboundPlaceRecipePacket:
action: DROP
interval: 4.0
max-packet-rate: 1000.0
player-auto-save:
max-per-tick: -1
rate: -1
proxies:
bungee-cord:
online-mode: true
proxy-protocol: false
velocity:
enabled: true
online-mode: true
secret: ''
scoreboards:
save-empty-scoreboard-teams: true
track-plugin-scoreboards: false
spam-limiter:
incoming-packet-threshold: 300
recipe-spam-increment: 1
recipe-spam-limit: 20
tab-spam-increment: 1
tab-spam-limit: 500
spark:
enable-immediately: false
enabled: true
threaded-regions:
grid-exponent: 4
threads: -1
unsupported-settings:
allow-headless-pistons: true
allow-permanent-block-break-exploits: true
allow-piston-duplication: true
allow-unsafe-end-portal-teleportation: true
compression-format: ZLIB
perform-username-validation: true
simplify-remote-item-matching: false
skip-tripwire-hook-placement-validation: true
skip-vanilla-damage-tick-when-shield-blocked: true
update-equipment-on-player-actions: true
watchdog:
early-warning-delay: 10000
early-warning-every: 5000
/config/paper-world-defaults.yml
# This is the world defaults configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# Configuration options here apply to all worlds, unless you specify overrides inside
# the world-specific config file inside each world folder.
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/

_version: 31
anticheat:
anti-xray:
enabled: true
engine-mode: 1
hidden-blocks:
- copper_ore
- deepslate_copper_ore
- raw_copper_block
- gold_ore
- deepslate_gold_ore
- iron_ore
- deepslate_iron_ore
- raw_iron_block
- coal_ore
- deepslate_coal_ore
- lapis_ore
- deepslate_lapis_ore
- mossy_cobblestone
- obsidian
- chest
- diamond_ore
- deepslate_diamond_ore
- redstone_ore
- deepslate_redstone_ore
- clay
- emerald_ore
- deepslate_emerald_ore
- ender_chest
lava-obscures: false
max-block-height: 384
replacement-blocks:
- stone
- oak_planks
- deepslate
update-radius: 2
use-permission: false
chunks:
auto-save-interval: default
delay-chunk-unloads-by: 10s
entity-per-chunk-save-limit:
arrow: -1
ender_pearl: -1
experience_orb: -1
fireball: -1
small_fireball: -1
snowball: -1
fixed-chunk-inhabited-time: -1
flush-regions-on-save: false
max-auto-save-chunks-per-tick: 24
prevent-moving-into-unloaded-chunks: true
collisions:
allow-player-cramming-damage: false
allow-vehicle-collisions: true
fix-climbing-bypassing-cramming-rule: false
max-entity-collisions: 8
only-players-collide: false
command-blocks:
force-follow-perm-level: true
permissions-level: 2
entities:
armor-stands:
do-collision-entity-lookups: true
tick: true
behavior:
allow-spider-world-border-climbing: true
baby-zombie-movement-modifier: 0.5
cooldown-failed-beehive-releases: true
disable-chest-cat-detection: false
disable-creeper-lingering-effect: false
disable-player-crits: false
door-breaking-difficulty:
husk:
- HARD
vindicator:
- NORMAL
- HARD
zombie:
- HARD
zombie_villager:
- HARD
zombified_piglin:
- HARD
ender-dragons-death-always-places-dragon-egg: false
experience-merge-max-value: -1
mobs-can-always-pick-up-loot:
skeletons: false
zombies: false
nerf-pigmen-from-nether-portals: false
only-merge-items-horizontally: false
parrots-are-unaffected-by-player-movement: false
phantoms-do-not-spawn-on-creative-players: true
phantoms-only-attack-insomniacs: true
phantoms-spawn-attempt-max-seconds: 119
phantoms-spawn-attempt-min-seconds: 60
piglins-guard-chests: true
pillager-patrols:
disable: false
spawn-chance: 0.2
spawn-delay:
per-player: false
ticks: 12000
start:
day: 5
per-player: false
player-insomnia-start-ticks: 72000
should-remove-dragon: false
spawner-nerfed-mobs-should-jump: false
zombie-villager-infection-chance: default
zombies-target-turtle-eggs: true
markers:
tick: true
mob-effects:
immune-to-wither-effect:
wither: true
wither-skeleton: true
spiders-immune-to-poison-effect: true
sniffer:
boosted-hatch-time: default
hatch-time: default
spawning:
all-chunks-are-slime-chunks: false
alt-item-despawn-rate:
enabled: false
items:
cobblestone: 300
count-all-mobs-for-spawning: false
creative-arrow-despawn-rate: default
despawn-range-shape: ELLIPSOID
despawn-ranges:
ambient:
hard: default
soft: default
axolotls:
hard: default
soft: default
creature:
hard: default
soft: default
misc:
hard: default
soft: default
monster:
hard: default
soft: default
underground_water_creature:
hard: default
soft: default
water_ambient:
hard: default
soft: default
water_creature:
hard: default
soft: default
despawn-time:
llama_spit: disabled
snowball: disabled
disable-mob-spawner-spawn-egg-transformation: false
duplicate-uuid:
mode: SAFE_REGEN
safe-regen-delete-range: 32
filter-bad-tile-entity-nbt-from-falling-blocks: true
filtered-entity-tag-nbt-paths:
- Pos
- Motion
- SleepingX
- SleepingY
- SleepingZ
iron-golems-can-spawn-in-air: false
monster-spawn-max-light-level: default
non-player-arrow-despawn-rate: default
per-player-mob-spawns: true
scan-for-legacy-ender-dragon: true
skeleton-horse-thunder-spawn-chance: default
slime-spawn-height:
slime-chunk:
maximum: 40.0
surface-biome:
maximum: 70.0
minimum: 50.0
spawn-limits:
ambient: -1
axolotls: -1
creature: -1
monster: -1
underground_water_creature: -1
water_ambient: -1
water_creature: -1
ticks-per-spawn:
ambient: -1
axolotls: -1
creature: -1
monster: -1
underground_water_creature: -1
water_ambient: -1
water_creature: -1
wandering-trader:
spawn-chance-failure-increment: 25
spawn-chance-max: 75
spawn-chance-min: 25
spawn-day-length: 24000
spawn-minute-length: 1200
wateranimal-spawn-height:
maximum: default
minimum: default
tracking-range-y:
animal: default
display: default
enabled: false
misc: default
monster: default
other: default
player: default
environment:
disable-explosion-knockback: false
disable-ice-and-snow: false
disable-thunder: false
fire-tick-delay: 30
frosted-ice:
delay:
max: 40
min: 20
enabled: true
generate-flat-bedrock: false
locate-structures-outside-world-border: false
max-block-ticks: 65536
max-fluid-ticks: 65536
nether-ceiling-void-damage-height: disabled
optimize-explosions: false
portal-create-radius: 16
portal-search-radius: 128
portal-search-vanilla-dimension-scaling: true
treasure-maps:
enabled: true
find-already-discovered:
loot-tables: default
villager-trade: false
void-damage-amount: 4.0
void-damage-min-build-height-offset: -64.0
water-over-lava-flow-speed: 5
feature-seeds:
generate-random-seeds-for-all: false
fishing-time-range:
maximum: 600
minimum: 100
fixes:
disable-unloaded-chunk-enderpearl-exploit: false
falling-block-height-nerf: disabled
fix-items-merging-through-walls: false
prevent-tnt-from-moving-in-water: false
split-overstacked-loot: true
tnt-entity-height-nerf: disabled
hopper:
cooldown-when-full: true
disable-move-event: false
ignore-occluding-blocks: false
lootables:
auto-replenish: false
max-refills: -1
refresh-max: 2d
refresh-min: 12h
reset-seed-on-fill: true
restrict-player-reloot: true
restrict-player-reloot-time: disabled
retain-unlooted-shulker-box-loot-table-on-non-player-break: true
maps:
item-frame-cursor-limit: 128
item-frame-cursor-update-interval: 10
max-growth-height:
bamboo:
max: 16
min: 11
cactus: 3
reeds: 3
misc:
alternate-current-update-order: HORIZONTAL_FIRST_OUTWARD
disable-end-credits: false
disable-relative-projectile-velocity: false
disable-sprint-interruption-on-attack: false
legacy-ender-pearl-behavior: false
max-leash-distance: default
redstone-implementation: VANILLA
shield-blocking-delay: 5
show-sign-click-command-failure-msgs-to-player: false
update-pathfinding-on-block-update: true
scoreboards:
allow-non-player-entities-on-scoreboards: true
use-vanilla-world-scoreboard-name-coloring: false
spawn:
allow-using-signs-inside-spawn-protection: false
tick-rates:
behavior:
villager:
validatenearbypoi: -1
container-update: 1
dry-farmland: 1
grass-spread: 1
mob-spawner: 1
sensor:
villager:
secondarypoisensor: 40
wet-farmland: 1
unsupported-settings:
disable-world-ticking-when-empty: false
fix-invulnerable-end-crystal-exploit: true
/luminol_config/kaiiju_entity_limits.yml
# Per region entity limits for Kaiiju.
# If there are more of particular entity type in a region than limit, entity ticking will be throttled.
# Example: for Wither limit 100 & 300 Withers in a region -> 100 Withers tick every tick & every Wither ticks every 3 ticks.
# Available entities: GlowSquid, Ambient, Bat, Animal, Bee, Cat, Chicken, Cod, Cow, Dolphin, Fish, FishSchool, Fox, Golem, IronGolem, MushroomCow, Ocelot, Panda, Parrot, Perchable, Pig, PolarBear, PufferFish, Rabbit, Salmon, Sheep, Snowman, Squid, TropicalFish, Turtle, WaterAnimal, Wolf, Allay, Axolotl, Camel, Frog, Tadpole, Goat, Horse, HorseAbstract, HorseChestedAbstract, HorseDonkey, HorseMule, HorseSkeleton, HorseZombie, Llama, LlamaTrader, Sniffer, EnderCrystal, EnderDragon, Wither, ArmorStand, Hanging, ItemFrame, Leash, Painting, GlowItemFrame, FallingBlock, Item, TNTPrimed, Blaze, CaveSpider, Creeper, Drowned, Enderman, Endermite, Evoker, Ghast, GiantZombie, Guardian, GuardianElder, IllagerAbstract, IllagerIllusioner, IllagerWizard, MagmaCube, Monster, MonsterPatrolling, Phantom, PigZombie, Pillager, Ravager, Shulker, Silverfish, Skeleton, SkeletonAbstract, SkeletonStray, SkeletonWither, Slime, Spider, Strider, Vex, Vindicator, Witch, Zoglin, Zombie, ZombieHusk, ZombieVillager, Hoglin, Piglin, PiglinAbstract, PiglinBrute, Warden, Villager, VillagerTrader, Arrow, DragonFireball, Egg, EnderPearl, EnderSignal, EvokerFangs, Fireball, FireballFireball, Fireworks, FishingHook, LargeFireball, LlamaSpit, Potion, Projectile, ProjectileThrowable, ShulkerBullet, SmallFireball, Snowball, SpectralArrow, ThrownExpBottle, ThrownTrident, TippedArrow, WitherSkull, Raider, ChestBoat, Boat, MinecartAbstract, MinecartChest, MinecartCommandBlock, MinecartContainer, MinecartFurnace, MinecartHopper, MinecartMobSpawner, MinecartRideable, MinecartTNT

enabled: false
Axolotl:
limit: 1000
removal: 2000
/luminol_config/luminol_global_config.toml
[experiment]

[experiment.ray_tracking_entity_tracker]
check_interval_ms = 10
skip_marker_armor_stands = true
hitbox_limit = 50
tracing_distance = 48
enabled = false

[experiment.force_enable_command_block_execution]
enable = false

[experiment.force_cleanup_drop_non_owned_entity_memory_module]
#When enabled, the entity's brain will clean the memory which is typed of entity and not belong to current tickregion
enabled_for_entity = false
#When enabled, the entity's brain will clean the memory which is typed of block_pos and not belong to current tickregion
enabled_for_block_pos = false

[experiment.force_the_data_command_to_be_enabled]
enable = false

[experiment.disable_entity_exception_catchers]
enabled = false

[experiment.disable_async_catchers]
enabled = false

[fixes]

[fixes.allow_unsafe_teleportation]
#Allow non player entities enter end portals if enabled.
#If you want to use sand duping,please turn on this.
#Warning: This would cause some unsafe issues, you could learn more on : https://github.com/PaperMC/Folia/issues/297
enabled = true

[fixes.folia]

[fixes.folia.fix_poi_access_off_region]
#The POIManager of folia has something which has not been patched
#for regionized ticking and these would trigger the async catcher
#and make the server crash.If you would like to prevent it and didn't
#mind the side effect(currently unknown), you can enable this
enabled = true

[fixes.folia.fix_old_position_issue]
enabled = true

[fixes.folia.fix_high_velocity_issue]
#A simple fix of an issue on folia
#(Sometimes the entity would
#have a large moment that cross the
#different tick regions, and it would
#make the server crashed) but sometimes it might doesn't work
enabled = true
warn_on_detected = true

[fixes.use_vanilla_random_source]
#Related with RNG cracks
enable_for_player_entity = true

[misc]

[misc.warn_on_offline_mode]
enabled = false

[misc.container_expansion]
#range: 1~6
barrel_rows = 3
#range: 1~6
enderchest_rows = 3

[misc.server_mod_name]
name = "Luminol"
vanilla_spoof = true

[misc.tripwire_dupe]
enabled = true

[misc.username_checks]
enabled = true

[misc.revert-raid-changes]
#Enable players to obtain an ominous
#omen effect when killing the patrol
#team captain
give-bad-omen-when-kill-patrol-leader = false
#Enable bad omen effect infinite time.
bad-omen-infinite = false
#Allow players with ominous signs to
#skip a 30 second cooldown and trigger
#attacks directly
allow-bad-omen-trigger-raid = false
#disable y <= 96 check.
skip-height-check = false

[misc.mojang_out_of_order_chat_check]
enabled = true

[misc.region_format]
linear_compression_level = 1
linear_io_flush_delay_ms = 100
linear_io_thread_count = 6
format = "MCA"
linear_use_virtual_thread = true

[misc.tpsbar]
ping_color_list = ["GREEN", "YELLOW", "RED", "PURPLE"]
chunkhot_color_list = ["GREEN", "YELLOW", "RED", "PURPLE"]
format = "<gray>TPS<yellow>:</yellow> <tps> MSPT<yellow>:</yellow> <mspt> Ping<yellow>:</yellow> <ping>ms ChunkHot<yellow>:</yellow> <chunkhot>"
tps_color_list = ["GREEN", "YELLOW", "RED", "PURPLE"]
enabled = true
update_interval_ticks = 15

[misc.regionbar]
util_color_list = ["GREEN", "YELLOW", "RED", "PURPLE"]
format = "<gray>单元<yellow>:</yellow> <util> Chunks<yellow>:</yellow> <green><chunks></green> 玩家<yellow>:</yellow> <green><players></green> 实体<yellow>:</yellow> <green><entities></green>"
enabled = true
update_interval_ticks = 15

[misc.disable_moved_wrongly_threshold]
enabled = true

[misc.folia_watchdog]
tick_region_time_out_ms = 5000

[misc.verify_publickey_only_in_online_mode]
enabled = false

[misc.membar]
format = "<gray>内存使用情况 <yellow>:</yellow> <used>MB<yellow>/</yellow><available>MB"
memory_color_list = ["GREEN", "YELLOW", "RED", "PURPLE"]
enabled = true
update_interval_ticks = 15

[misc.sentry]
# Logs with a level higher than or equal to this level will be recorded.
log_level = "WARN"
# Only log with a Throwable will be recorded after enabling this.
only_log_thrown = true
# Sentry DSN for improved error logging, leave blank to disable,
# Obtain from https://sentry.io/
dsn = ""

[misc.secure_seed]
#Once you enable secure seed, all ores and structures are generated with 1024-bit seed
#instead of using 64-bit seed in vanilla, made seed cracker become impossible.
enabled = false

[optimizations]

[optimizations.alternative_keepalive_handling]
enabled = true

[optimizations.skip_goal_selector_tick_in_inactive_tick]
enabled = true

[optimizations.use_simd]
enabled = true

[optimizations.lobotomize_villager]
check_interval = 100
wait_until_trade_locked = true
enabled = true

[optimizations.variable_entity_waking_up]
entity_wakeup_duration_ratio_standard_deviation = 0.2

[optimizations.projectile]
max-loads-per-projectile = 0
max-loads-per-tick = 0

[optimizations.suffocation_optimization]
enabled = true

[optimizations.reduce_sensor_work]
delay_ticks = 10
enabled = true

Issue

如果您遇到了BUG,并且十分确定是服务器而不是客户端的BUG,请积极报告给管理员。
如果您会修理这些未解决的BUG,请务必协助管理员解决,管理员技术菜,修BUG还得靠您啦!

列表:

  • [2025-4-25 20:33:10 ERROR]轻微
Entity threw exception at world_xx: x,y,z net.minecraft.ReportedException: Colliding entity with block``
  • [2025-4-25 10:38:50 ERROR]轻微
Entity threw exception at world:xxx,xxx,xxx
java.lang.ClassCastException: class net.minecraft.world.entity.monster.EnderMan cannot be cast to class net.minecraft.server.level.ServerPlayer (net.minecraft.world
.entity.monster.EnderMan and net.minecraft.server.level.ServerPlayer are in unnamed module of loader java.net.URLClassLoader @75a1cd57)

Changelog

Latest

端午节结档归档。

History

2025-05-13 - Vanilla-like fix & server.jar upgrade

2025-05-13 4:00 UTC+8

Vanilla-like fix & server.jar upgrade

  1. update server.jar to Luminol 1.21.4 - 3cc086d

  2. Vanilla-like fix

#/server.properties

- rcon.password=*****
+ rcon.password=
- rcon.port=*****
+ rcon.port=
- pause-when-empty-seconds=-1
+ pause-when-empty-seconds=60
#/config/paper-world-defaults.yml

collisions:
- allow-player-cramming-damage: false
+ allow-player-cramming-damage: true
- max-entity-collisions: 8
+ max-entity-collisions: 2147483647
entities:
behavior:
- only-merge-items-horizontally: false
+ only-merge-items-horizontally: true
- phantoms-do-not-spawn-on-creative-players: false
+ phantoms-do-not-spawn-on-creative-players: true
- phantoms-only-attack-insomniacs: true
+ phantoms-only-attack-insomniacs: false
spawning:
- count-all-mobs-for-spawning: false
+ count-all-mobs-for-spawning: true
duplicate-uuid:
- mode: SAFE_REGEN
+ mode: NOTHING
- filter-bad-tile-entity-nbt-from-falling-blocks: true
+ filter-bad-tile-entity-nbt-from-falling-blocks: false
- filtered-entity-tag-nbt-paths:
- - Pos
- - Motion
- - SleepingX
- - SleepingY
- - SleepingZ
+ filtered-entity-tag-nbt-paths: []
- per-player-mob-spawns: true
+ per-player-mob-spawns: false
maps:
- item-frame-cursor-limit: 128
+ item-frame-cursor-limit: 2147483647
scoreboards:
- use-vanilla-world-scoreboard-name-coloring: false
+ use-vanilla-world-scoreboard-name-coloring: true
unsupported-settings:
- disable-world-ticking-when-empty: false
+ disable-world-ticking-when-empty: true
- fix-invulnerable-end-crystal-exploit: true
+ fix-invulnerable-end-crystal-exploit: false
#/config/paper-global.yml

commands:
- suggest-player-names-when-null-tab-completions: true
+ suggest-player-names-when-null-tab-completions: false
- time-command-affects-all-worlds: false
+ time-command-affects-all-worlds: true
packet-limiter:
all-packets:
- action: DROP
+ action: KICK
- max-packet-rate: 500.0
+ max-packet-rate: 999999.0
overrides:
ServerboundPlaceRecipePacket:
- max-packet-rate: 5.0
+ max-packet-rate: 999999.0
spam-limiter:
- incoming-packet-threshold: 300
+ incoming-packet-threshold: 2147483647#
#/spigot.yml

world-settings:
default:
entity-activation-range:
entity-activation-range:
- animals: 32
+ animals: 0
- monsters: 32
+ monsters: 0
- raiders: 64
+ raiders: 0
- misc: 16
+ misc: 0
- water: 16
+ water: 0
- villagers: 32
+ villagers: 0
- flying-monsters: 32
+ flying-monsters: 0
- max-tnt-per-tick: 100
+ max-tnt-per-tick: -1
2025-05-14 - Server Data Loss Notification

2025-05-14 00:00 UTC+8

Confirmed data drive failure; the Shengdian Service failed to start.

2025-05-18 - Server Recovery Notification

2025-05-18 4:00 UTC+8

English

  1. Replace the server data drive with SSD, switch the OS to Debian 11, change the filesystem to Btrfs, and enable zstd compression.
  2. Install mcsmanager-daemon.
  3. Use a backup from one month ago for the Shengdian Service (生电服).
  4. Localize HuskHome plugin to Chinese.
  5. Remove the following plugins:
  • Authme
  • SkinRestorer
  • ViaVersion
  • ViaBackward
  • ViaRemind
  • ViaAprilFools
  • ReColorfulMap (duplicate entry)
  • AQQBot-1.1.1
  • HeadDatabase
  • BetterRTP
  1. Add the HuskSync plugin, deploy Redis and MySQL locally, and configure HuskSync to connect with the Survival Server.
  2. Add the Plan plugin and connect it to the web database server.
  3. Set the voicechat port to -1.
  4. Deploy rsync for periodic backups of server data.

中文简体

  1. 服务器数据盘换成SSD、系统换成debian11,文件系统改为Btrfs,启用zstd压缩
  2. 安装mcsmanager-daemon
  3. 使用生电服使用一个月前的存档
  4. HuskHome汉化
  5. 移除AuthmeSkinRestorerViaVersionViaBackwardViaRemindViaAprilFoolsReColorfulMapReColorfulMapAQQBotHeadDatabaseBetterRTP插件
  6. 添加HuskSync插件,本地部署redis和MySQL连接HuskSync与生存服建立连接
  7. 添加plan插件,与网页数据库服务器连接
  8. voicechat端口改为-1
  9. 部署rsync,以后随机备份服务器数据
2025-05-19 - Change server data disk

Replace the server data drive twice.

2025-05-26 - Normal update & move server

Normal update

Move server from Xining telecome to Zaozhuang telecome.
Server provider (IDC) changed from Ruibaiyun to Heihui Cloud.
The server has only been out of service for maintenance for 3 minutes.

New server:

root@ser128663008192:~# neofetch 
.-/+oossssoo+/-. root@ser128663008192
`:+ssssssssssssssssss+:` --------------------
-+ssssssssssssssssssyyssss+- OS: Ubuntu 22.04 LTS x86_64
.ossssssssssssssssssdMMMNysssso. Host: KVM RHEL 7.6.0 PC (i440FX + PIIX, 1996)
/ssssssssssshdmmNNmmyNMMMMhssssss/ Kernel: 5.15.0-140-generic
+ssssssssshmydMMMMMMMNddddyssssssss+ Uptime: 1 day, 14 hours, 12 mins
/sssssssshNMMMyhhyyyyhmNMMMNhssssssss/ Packages: 972 (dpkg), 4 (snap)
.ssssssssdMMMNhsssssssssshNMMMdssssssss. Shell: bash 5.1.16
+sssshhhyNMMNyssssssssssssyNMMMysssssss+ Terminal: /dev/pts/1
ossyNMMMNyMMhsssssssssssssshmmmhssssssso CPU: Intel Xeon E5-2686 v4 (12) @ 2.294GHz
ossyNMMMNyMMhsssssssssssssshmmmhssssssso GPU: 00:02.0 Cirrus Logic GD 5446
+sssshhhyNMMNyssssssssssssyNMMMysssssss+ Memory: 12704MiB / 15987MiB
.ssssssssdMMMNhsssssssssshNMMMdssssssss.
/sssssssshNMMMyhhyyyyhdNMMMNhssssssss/
+sssssssssdmydMMMMMMMMddddyssssssss+
/ssssssssssshdmNNNNmyNMMMMhssssss/
.ossssssssssssssssssdMMMNysssso.
-+sssssssssssssssssyyyssss+-
`:+ssssssssssssssssss+:`
.-/+oossssoo+/-.
2025-05-30 - Add plugin BedrockPlayerSupport
2025-05-31 - Good bye, Minecraft.

此服务器已于23:30归档!

《星月长明·红石不熄》

——星月夜生电服结档感言

当最后一块重力方块停止复制,当凋零玫瑰在出生点悄然绽放,2025年5月31日的月光穿透虚拟云层,为星月夜生电服按下暂停键。120个日夜的齿轮转动声,终在红石火把明灭间化作永恒回响。

一、生电之魂:自由与创造的狂想曲

这里曾是没有边界的试验场——铁轨在复制机中延展成时光隧道,地毯在虚空交易里铺就星空之路。我们以TNT为笔,凋灵为刃,在「特性全开」的法则下雕刻真理:

“不能切门还玩什么生电?” “圆石山是堡垒,禁人塔是勋章,而出生点直行400格…是勇者的赌场。”

从瑞白云到黑汇云,16GiB内存承载过万次区块加载;Luminol核心的代码星河里,我们让假人成为永不下线的守望者。即便“服务器每天故障一次”,次日朝阳升起时,40核刷铁机仍轰鸣如初——那是腐竹用“零花钱充裕”的浪漫,对抗数据的无常。

二、江湖夜雨:野蛮生长的乌托邦

“无人抱怨则可PVP,无人领地即可劫掠”——这条血色法则下,我们既是土匪也是诗人。
有人用Residence圈起256×384×256的桃源,却在七天后化作流沙;有人被追杀千里,在世界数万格中定居;当玩家在HuskHome中同步消失,硝烟散尽的公屏上飘过一行绿字:

“/back 我捡你头颅了,老地方还你。”\

那些卡服瞬间的骂声,更新抑制器崩溃时的哄笑,连同SVC语音里跑调的歌声,都成了最珍贵的“死亡不掉落”。

三、旁观者之眼:致120天的星河

此刻,我们漂浮在旁观模式的天穹。脚下是凋零骷髅铸就的圆石山脉,是玩家头颅铺成的纪念碑谷。

腐竹家的钻石块城堡已成景点

虚空交易机定格在最后一组金锭

假人仍在挂机点举着告示牌:「结档愉快」

/tpsbar永远停在0,当/membar不再跳动,才懂得——所谓生电,不过是把青春熔进红石电路,让每一次更新抑制的震颤,都成为年少热血的共鸣箱。

终章

服务器会关闭,但星月长明。
谨以凋灵玫瑰祭奠这场盛大的消亡:

“再见不是终点,
当指令方块重燃,
我们终在下一纪元的坐标重逢——
/tp @p 2025-05-31 23:59 星月夜”

——全体旅人 致永不冷却的服务器核心
2025年仲夏夜

Good bye, Minecraft.

— Farewell to the StarryNight Survival-Tech Server

When the last gravity block ceased its duplication, When wither roses bloomed in the spawn chunks, The moonlight of May 31, 2025, pierced virtual clouds, Pausing our 120-day symphony of pistons and redstone dust.

I. Redstone Heartbeat: Ode to Unshackled Creation

This was our lawless laboratory— Where rails multiplied into time tunnels, Where carpets paved starlit paths through void trades. With TNT as our chisel and withers as our blades, We carved truth under the creed: "All Glitches Unleashed!"

"No update suppression? Then what’s survival-tech for?" "Cobble mountains are fortresses, player-traps are medals, And 400 blocks east of spawn? A gambler’s arena."

From RuiBai Cloud to HeiHui Cloud’s 16GiB embrace, We weathered ten thousand chunk loads. In Luminol’s coded cosmos, Our PlayerDolls became eternal sentinels. Even when "servers crashed daily," The 40-core iron farm roared back at dawn— Our admin’s "ample allowance" romance against digital chaos.

II. Lawless Utopia: Where Anarchy Bloomed

"PVP allowed unless complained, raid unclaimed lands freely"— Under this crimson rule, we were both bandits and poets. Some fenced 256×384×256 sanctuaries with /res, Watched them vanish like sandcastles after seven idle days. Others fled across regions, hiding in /regionbar’s entity storms. When backpacks resurrected via HuskSync, A white message pierced the smoke:

"/back – I have your skull. Returning it at the coords."

Curses during lag spikes, Laughter when suppressors crashed, And off-key songs in SVC voice chat— All became our most cherished "keepInventory" memories.

III. Spectator’s Gaze: To 120 Fantasystars

Now we float in spectator mode, Gazing at cobble ranges built of wither skeletons, At memorial valleys paved with player heads.

The admin’s diamond-block castle stands a relic

Void traders frozen mid-gold-exchange

PlayerDolls still hold signs: "Happy Archiving!"

As /tpsbar flatlines and /membar stills, We understand— Survival-tech was never about circuits, But about forging youth into redstone dust, Where every suppressed update’s tremor Echoed the heartbeat of our rebellion.

Epilogue

Servers sleep, but starlight endures. With wither roses on spawn’s sacred ground:

"Goodbye is no full stop. When command blocks reignite, We’ll meet at /tp @p 2025-05-31 23:59 Fantasystars"

— Travelers of the Glitch To the server core that never cooled Midsummer 2025